On my local inference box I have a perpetual codex thread open in my llama.cpp checkout that I periodically ask to take a look at currently pending llama.cpp PRs, do some research on latest MTP, Dflash and other prediction or attention optimizations, do research on the latest model quants and finetunes, take a look at localLlama Reddit threads and just do essentially a sweep of the frontier.
Then it rebuilds latest llama.cpp, grabs the PRs it finds relevant to test against, and then it performs a benchmark and finalizes the upgrade and verifies what model, variant, or even a separate finetune that we should be running.
Occasionally, it performs its own optimizations and commits, which then gets superseded by pull requests and merged code that essentially validates the model's own optimization directionality.
Yeah we heavily leverage coding agents for optimizing our kernels. Since it's highly verifiable and takes time to measure we often leave multiple running and improving performance on different model architectures.
Definitely still helps to reference relevant academic work as well, or even just encouraging the agent to make bigger structural leaps, otherwise it will often get stuck working on low impact micro-optimizations.
This seems to be a good idea. However, beating llama.cpp on speed is a low bar :)
I found it to be a good baseline, but at least on Mac there was always something way faster, and/or with better memory requirements - like you said, ds4, omlx, mtplx, etc. It seems if you use local LLMs for real, there is very little reason not to use one of the more optimized engines.
3 main failure modes I observed in the engines:
* Not using best available spec decoding
* Using too much VRAM for KV cache (e.g. KV cache used to take almost nothing in ds4, but huge amount of VRAM on unsloth/llama.cpp for deepseek models)
* Degraded performance at large context sizes - benchmarks at 4K or 32K are awesome, but at realistic 100-200K it's slower than some stupid baseline
Yeah these are all things that we directly tackle!
Spec decoding: Models in our catalog come assigned with an assigned drafter model for speculative decoding based on the best known method and model available for that target model (support DFlash, DSpark, and DFlash2).
Using too much memory for KV cache: We use a TurboQuant-inspired quantization of KV cache to 8-bit keys and 4-bit values. This drops KV memory usage by over half and also speeds up decode. Based on long context quality benchmarking we've done it does not seem to negatively impact retrieval or coherence over long context.
Large context sizes: our KV quantization helps a lot for this, and we focus our optimizations on specifically longer-context requests since that's what most agent inference actually looks like.
I think the specific issue I had was due to lack of proper support for ds4 compressed KV cache, not about KV cache quantization. It was like 50GB instead of 5GB for context, and it wasn't fixed for weeks (I haven't checked if it's fixed now - hopefully it is).
Quantization is another thing. There are so many engines launched with claims about speed, but in many cases it's optimizing specific lower-quality quants. When you have enough resources, you usually want something like W8A16 + full precision KV cache working as fast as possible, not yet another W8A8 or W4A16.
In general, it seems new models are released so fast now - engines don't always have time to really polish the implementation before the next model is released
Fwiw, top of my own pain-point list (I suppose given the first item, that's a pun) includes:
External/policy-based throttling for temperature control. Unthrottled, my laptop bottom goes skin-burn hot. But fixed compute caps can have non-linearly dreadful performance impacts in particular cases. Plan is a runtime knob, to replace manual limits-kludgery.
I'll use models which barely fit in VRAM+RAM, and are order-1 tok/s slow. So tool call step overhead can be painful - a world where `ls` costs tens of seconds. Plan is blending harness plugins with inference loop, for "no, don't stop - I already have the call result for you - just keep going" (and also some logit games).
I have two NVIDIA GPUs (16GB+16GB) here, and it detects them each twice (says I have 4 GPUs). But then, it says most models are too big (anything >8GB?) and seems to run only on one GPU (5070ti).
Unfortunately even with my 5070ti, llama.cpp seems to be about 20-30% faster at decode, running as:
set CUDA_VISIBLE_DEVICES=0
build\bin\Release\llama-server -hf google/gemma-4-12B-it-qat-q4_0-gguf -ngl 99 --no-mmproj-offload -mg 0 -c 262144 -fa on --host 0.0.0.0
Currently we don't support multi-GPU setups, that is on our near-term roadmap. It saying the model is too big for that GPU might be a bug - would you be willing to open a github issue with more detail on your setup? https://github.com/magnitudedev/magnitude/issues
As for performance, there may be some variability still depending on the model and backend. We have room for improvement for various setups that we are closing as we work out some details with our kernels and tuning system, so appreciate the data point and will look into that combination.
Cool idea! Do you happen to have benchmarks for Strix Halo (AMD Ryzen AI Max+ 395)? I take it that Qwen3.8-Flash-Next is not supported?
And a more general question: does your engine detect and optimize for custom setups like multiple (possibly different) GPUs, eGPUs,...? Because if all you have is a stock major system like a Mac or DGX Spark, that's all you're going to care about, and there are a lot of highly optimized single-hardware engines out there that will be hard to beat in the long run. Something that automatically adapts to custom systems that don't have their own subreddits could really fill a gap.
No specific benchmarks for Strix Halo yet but planning to release more results for different hardware and models soon!
Qwen3.8-Flash-Next support will also be added very soon.
Taking full advantage of all the hardware on your machine in the most performant way possible is the overall goal of the inference engine. This includes a lot of what you're describing. We want to map out the full hardware topology of your system (one or more GPUs, CPU, memory), and compile a combination of kernels to serve a given model optimally across that stack, allocating different parts of the workload wherever it fits best.
Currently we're writing tunable kernels that optimize themselves for one device, but we're working on a kernel compiler that will be able to compile and distribute kernels across any number of devices in a system.
Any source on the benchmarks/methodology besides the image? There's a ton of variance possible in llama.cpp's performance depending on how it was configured. I'd also like to see benchmarks against MLX.
The benchmark we cited here is a simple prose-repetition task. We put the content of Moby Dick up to 64k context in the request, and then ask it to repeat the last section.
For llama.cpp, we try to make the comparison as fair as possible by using similar settings. No speculative decoding, default prefill batch sizes, flash attention on.
We tried also quantizing the KV cache to 8-bit keys and 4-bit values like we do in Magnitude, but this bombed decode speed for llama.cpp in our testing. Since it seems llama.cpp did not optimize that path, we used 16-bit KV instead.
Compared to MLX - we've done some rough benchmarking and we are outperforming any of the MLX-based engines we've compared to so far. Going to do more in depth benchmarking and release it soon.
Congratulations on the launch, it looks like an impressive product and tool!
Q: From my (very, very limited!) understanding, I’m under the impression that part of the “inference engine inertia” is that model- or at least architecture-specific code is required for most, if not each new open-weight model coming out.
Assuming I got that right, do you plan on supporting everything vLLM/llama.cpp can do, such that Magnitude becomes a drop-in replacement for as many (economically/pareto-viable) models as possible, or do you want to focus on the best possible support for only a select few models/classes of models?
Yeah, generally being able to focus on specific architectures lets you optimize better for those. However models of the same family (for example Qwen 3.5/3.6/ some 3.8 models) share the same architecture, so you only need to optimize once and new models can use the same kernels. There's also shared algorithms and kernels that can be optimized once and used across different families, so it's a bit nuanced.
We plan to support any model architecture that we believe is somewhere along or close to the pareto frontier. There's some model families that are outdated or more niche that we don't necessarily want to put our focus into.
if fully custom compiler would find best settings for given setup, upload the setup to mothership and allow new peers to download it as good starting point.
While it's great to see tok/s go up as high as possible, I think it's important to consider the actual usability of these models when you quantize down to something like 2-bit. From what we've tested it seems like going below 4-bit quickly leads to serious issues with thinking, tool calls, and overall model coherence.
Our plan to enable running bigger models on less GPU memory in a way that'll remain productive is expert streaming. This will let you offload experts for MoE models to RAM or disk, and load them when needed. This can have some performance tradeoff, but is lossless.
From the looks of it, this seems focused on datacenter/batch inference, and doesn't tune its kernels to the specific hardware and workload where inference is being run like Magnitude does.
Magnitude is optimized for maximum single-session performance and memory efficiency - so we should be more performant for local inference use cases.
Looks interesting! Is there any way to skip or speed up the 'Assessing Models' step? I'm unable to download anything because it's been taking forever. I'm sure you could apply some quick heuristics or do a lookup or something to filter models. Or trust the user a bit more -- I already know which models fit on my machine. As it stands I'm stuck at that step and can't use the app.
Maybe have it run silently in the background and assess on demand when a user selects / attempts to download a model. It's not quite clear why all need to be assessed before I can download the first model to try.
Thanks for reporting this issue - assessing is not supposed to take more than a minute or so. This is not strictly necessary but filters out models that don't fit in memory and gives speed estimates. This should ideally be a very short step so skipping hopefully wouldn't feel necessary if we patch this.
Could you share your hardware and OS details to help us identify what might be the issue here?
From your description looks like this isn't for AMD or Strix Halo at all? Also one of the things I'm not sure of but definitely plays a huge factor is the variant of the model you download - how does this help select the fastest version for your specific hardware / context size?
We support Vulkan as well, we just didn't mention it in the benchmark. When AMD or Strix Halo is detected the engine will use Vulkan.
Regarding model variants - our catalog includes different quantizations, and automatically assesses these against your hardware to determine which ones will fit in your memory and how fast they will run. This lets you pick a model to download based on your desired speed/intelligence tradeoff.
We are actively benchmarking our Vulkan kernels to ROCm implementations in other engines to ensure that we can reach the performance ceiling with them. Vulkan is much more portable and also works on non-AMD hardware even though it can be more awkward to write kernels for. If we find that Vulkan is not sufficient for reaching the same performance as ROCm, we'll consider adding it as a backend
As mentioned here https://news.ycombinator.com/item?id=49912327 we'll eventually build an inference cloud for hybrid workloads. For now though, we're focused on making the inference engine great!
This is dope, is this kind of like Wafer.ai but for local models? As in a coding agent optimizes the kernels so the local model runs continuously better? Cause that is compelling if so. If it’s more simple that’s cool too
I would say the overall idea of trying to achieve performant inference for agent workloads is the strongest commonality with Wafer.
It's not a coding agent running on your device optimizing the kernels, we have a system for writing kernels that can be tuned on the target device automatically. So we write the efficient high level kernel structure with tunable parameters, then it fits to whatever hardware it's actually running on.
Tuning is a one-time process that takes around ~1 minute whenever you download a new model. This is generally enough time to tune all the kernels' parameters to the point where tuning any longer asymptotes. Time can vary a little based on the hardware though.
Right now, since we use less memory for KV, you have more room for model weights when you're running longer sessions.
However we also have expert streaming on the roadmap. This will let you run mixture-of-experts models with unused experts offloaded to RAM or disk, and load them only when needed. This means you'll be able to run models that wouldn't otherwise fit in your GPU memory.
We envision a future where workloads are hybrid. Average consumer hardware will be able to handle a lot with local models, but you’ll still want to use cloud models for harder tasks. Magnitude will make it seamless to switch between the two, even for the same tasks (without breaking your prefix cache). We’ll charge per token for our inference cloud, using the same efficiencies we unlock for local inference to pass the savings on to you.
Then it rebuilds latest llama.cpp, grabs the PRs it finds relevant to test against, and then it performs a benchmark and finalizes the upgrade and verifies what model, variant, or even a separate finetune that we should be running.
Occasionally, it performs its own optimizations and commits, which then gets superseded by pull requests and merged code that essentially validates the model's own optimization directionality.
Definitely still helps to reference relevant academic work as well, or even just encouraging the agent to make bigger structural leaps, otherwise it will often get stuck working on low impact micro-optimizations.
I found it to be a good baseline, but at least on Mac there was always something way faster, and/or with better memory requirements - like you said, ds4, omlx, mtplx, etc. It seems if you use local LLMs for real, there is very little reason not to use one of the more optimized engines.
3 main failure modes I observed in the engines:
* Not using best available spec decoding
* Using too much VRAM for KV cache (e.g. KV cache used to take almost nothing in ds4, but huge amount of VRAM on unsloth/llama.cpp for deepseek models)
* Degraded performance at large context sizes - benchmarks at 4K or 32K are awesome, but at realistic 100-200K it's slower than some stupid baseline
Spec decoding: Models in our catalog come assigned with an assigned drafter model for speculative decoding based on the best known method and model available for that target model (support DFlash, DSpark, and DFlash2).
Using too much memory for KV cache: We use a TurboQuant-inspired quantization of KV cache to 8-bit keys and 4-bit values. This drops KV memory usage by over half and also speeds up decode. Based on long context quality benchmarking we've done it does not seem to negatively impact retrieval or coherence over long context.
Large context sizes: our KV quantization helps a lot for this, and we focus our optimizations on specifically longer-context requests since that's what most agent inference actually looks like.
Quantization is another thing. There are so many engines launched with claims about speed, but in many cases it's optimizing specific lower-quality quants. When you have enough resources, you usually want something like W8A16 + full precision KV cache working as fast as possible, not yet another W8A8 or W4A16.
In general, it seems new models are released so fast now - engines don't always have time to really polish the implementation before the next model is released
All our benchmarks are open source so you can check it out here if you'd like: https://github.com/magnitudedev/magnitude/blob/main/inferenc...
External/policy-based throttling for temperature control. Unthrottled, my laptop bottom goes skin-burn hot. But fixed compute caps can have non-linearly dreadful performance impacts in particular cases. Plan is a runtime knob, to replace manual limits-kludgery.
I'll use models which barely fit in VRAM+RAM, and are order-1 tok/s slow. So tool call step overhead can be painful - a world where `ls` costs tens of seconds. Plan is blending harness plugins with inference loop, for "no, don't stop - I already have the call result for you - just keep going" (and also some logit games).
https://github.com/magnitudedev/magnitude/issues
Unfortunately even with my 5070ti, llama.cpp seems to be about 20-30% faster at decode, running as:
set CUDA_VISIBLE_DEVICES=0 build\bin\Release\llama-server -hf google/gemma-4-12B-it-qat-q4_0-gguf -ngl 99 --no-mmproj-offload -mg 0 -c 262144 -fa on --host 0.0.0.0
Currently we don't support multi-GPU setups, that is on our near-term roadmap. It saying the model is too big for that GPU might be a bug - would you be willing to open a github issue with more detail on your setup? https://github.com/magnitudedev/magnitude/issues
As for performance, there may be some variability still depending on the model and backend. We have room for improvement for various setups that we are closing as we work out some details with our kernels and tuning system, so appreciate the data point and will look into that combination.
would love to try it again when you have updates
And a more general question: does your engine detect and optimize for custom setups like multiple (possibly different) GPUs, eGPUs,...? Because if all you have is a stock major system like a Mac or DGX Spark, that's all you're going to care about, and there are a lot of highly optimized single-hardware engines out there that will be hard to beat in the long run. Something that automatically adapts to custom systems that don't have their own subreddits could really fill a gap.
Qwen3.8-Flash-Next support will also be added very soon.
Taking full advantage of all the hardware on your machine in the most performant way possible is the overall goal of the inference engine. This includes a lot of what you're describing. We want to map out the full hardware topology of your system (one or more GPUs, CPU, memory), and compile a combination of kernels to serve a given model optimally across that stack, allocating different parts of the workload wherever it fits best.
Currently we're writing tunable kernels that optimize themselves for one device, but we're working on a kernel compiler that will be able to compile and distribute kernels across any number of devices in a system.
For llama.cpp, we try to make the comparison as fair as possible by using similar settings. No speculative decoding, default prefill batch sizes, flash attention on.
We tried also quantizing the KV cache to 8-bit keys and 4-bit values like we do in Magnitude, but this bombed decode speed for llama.cpp in our testing. Since it seems llama.cpp did not optimize that path, we used 16-bit KV instead.
The source for the benchmark is available here also: https://github.com/magnitudedev/magnitude/tree/main/inferenc...
Q: From my (very, very limited!) understanding, I’m under the impression that part of the “inference engine inertia” is that model- or at least architecture-specific code is required for most, if not each new open-weight model coming out.
Assuming I got that right, do you plan on supporting everything vLLM/llama.cpp can do, such that Magnitude becomes a drop-in replacement for as many (economically/pareto-viable) models as possible, or do you want to focus on the best possible support for only a select few models/classes of models?
We plan to support any model architecture that we believe is somewhere along or close to the pareto frontier. There's some model families that are outdated or more niche that we don't necessarily want to put our focus into.
Can it do all the shenanigans that allows to run qwen flash on 12GB vram over 40 toks like people seems to be getting in this thread?: https://www.reddit.com/r/LocalLLaMA/comments/1wp7zyb/qwen38f...
Our plan to enable running bigger models on less GPU memory in a way that'll remain productive is expert streaming. This will let you offload experts for MoE models to RAM or disk, and load them when needed. This can have some performance tradeoff, but is lossless.
Magnitude is optimized for maximum single-session performance and memory efficiency - so we should be more performant for local inference use cases.
Maybe have it run silently in the background and assess on demand when a user selects / attempts to download a model. It's not quite clear why all need to be assessed before I can download the first model to try.
Could you share your hardware and OS details to help us identify what might be the issue here?
There's also a github issue open on this topic if you want to leave a comment there: https://github.com/magnitudedev/magnitude/issues/142
Regarding model variants - our catalog includes different quantizations, and automatically assesses these against your hardware to determine which ones will fit in your memory and how fast they will run. This lets you pick a model to download based on your desired speed/intelligence tradeoff.
https://github.com/magnitudedev/magnitude/issues
Let me know if you keep running into problems for some reason
It's not a coding agent running on your device optimizing the kernels, we have a system for writing kernels that can be tuned on the target device automatically. So we write the efficient high level kernel structure with tunable parameters, then it fits to whatever hardware it's actually running on.
However we also have expert streaming on the roadmap. This will let you run mixture-of-experts models with unused experts offloaded to RAM or disk, and load them only when needed. This means you'll be able to run models that wouldn't otherwise fit in your GPU memory.